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Bloxxin' Arcs {Testing Place}

Bloxxin' Arcs {Testing Place}

A Roblox experience owned by Bloxxin' Arcs Development Team.

RacingENRPGStory-drivenCombat

Description (written by the developer; not a statement by this register)

Bloxxin' Arcs is a fast-paced, ability-driven real-time combat RPG inspired by the likes of Block Tales and classic Roblox. It is free-to-play and follows a story where your choices matter. The game features multiple pathways and several different endings, allowing players to shape their own journey through the story. Along the way, players will encounter unique enemies, major plot twists, and multiple possible final bosses depending on the pathway they choose! ~ Block tales inspired. ~ Credits go to individual developers. ~ You'll have great fun in this game, I promise you. Give it a try!

Last updated by the developer 5 Jun 2026, 17:22 UTC.

0
playing (measured 11 Aug 2026, 16:46 UTC)
2,675
lifetime visits
94%
liked (68 👍 / 4 👎)
113
favourites (42.2 per 1k visits)
30 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

5k
7,143 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9418 August 2026 — 94 % liked28 August 2026 — 94 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 13:3394no change
18 Aug 2026, 13:2194first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.