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Kpop Demon Glass Bridge (old)

Kpop Demon Glass Bridge (old)

A Roblox experience owned by Bridge Entertainment.

ObbyENK-popGlass BridgeObby

Description (written by the developer; not a statement by this register)

💰 Welcome to Kpop Demon Glass Bridge! Are you able to beat the odds and make it to the end of the bridge? 🏆 Bring a friend to make it easier to reach the end! 🚁 Unlock a helicopter and other cool perks! 👍 Enjoying the game? Support the game by giving a thumbs up 👍 and a favourite ⭐️ 🤑 Premium Benefits: +2 Walk Speed 🏷️ Tags: Squid Game, Impossible, Obby, Escape, Survival,Platformer, Adventure, Challenge, Glass Bridge, Glass Stairs, Easy Obby, Jump Rope Bridge, brainrot, tun tun sahur

Last updated by the developer 17 Feb 2026, 18:58 UTC.

0
playing (measured 10 Aug 2026, 15:00 UTC)
27,141
lifetime visits
88%
liked (38 👍 / 5 👎)
2,958
favourites (109.0 per 1k visits)
30 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome20,779 · 0.00% win
Win Reward! · other2,332 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

888988.516 August 2026 — 89 % liked26 August 2026 — 88 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 05:3788-1
16 Aug 2026, 05:3589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.