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My Mushi!

My Mushi!

A Roblox experience owned by Bug Farmers Co-op.

SimulatorENbug catchingcollectionraising

Description (written by the developer; not a statement by this register)

Still in development, thanks for testing! Catch wild bugs! Bring them home and raise them! Combine them to discover more! Can you catch them all?

Last updated by the developer 18 Aug 2026, 18:33 UTC.

0
playing (measured 20 Aug 2026, 05:04 UTC)
1,133
lifetime visits
78%
liked (7 👍 / 2 👎)
2
favourites (1.8 per 1k visits)
30 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 05:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Clicker
219 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

757876.520 August 2026 — 75 % liked30 August 2026 — 78 % liked20 August 202630 August 2026
2 measurements spanning 10 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 05:0578+3
20 Aug 2026, 05:0475first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.