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My Anime Collection 🥚

My Anime Collection 🥚

A Roblox experience owned by Gameware Studio.

TycoonENanimecollectionrng

My Anime Collection 🥚 is a tycoon experience created on 2026-01-30. The game has recorded 854,384 lifetime visits and 25,442 favorites. Currently, one user is playing. The title holds a 97% like percentage. Players hatch anime eggs to collect characters, display them, and earn money to unlock better eggs.

Description (written by the developer; not a statement by this register)

🥚 Welcome To My Anime Collection 🥚 How to play: 🎲 Hatch Anime Eggs to collect characters 🔥 Display them on your cabinet 💰 Earn money from your anime collection 📈 Unlock better eggs and build the ultimate display 👍 Like the game and join the group! Tags: Anime Card, Collections, Collector, RNG

Last updated by the developer 25 Jul 2026, 10:52 UTC.

1
playing (measured 10 Aug 2026, 14:36 UTC)
854,384
lifetime visits
97%
liked (5,747 👍 / 201 👎)
25,514
favourites (29.9 per 1k visits)
30 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Collect
199 R$
Double XP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:5097no change
14 Aug 2026, 16:4997first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.