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[UPDATE] Starlight High 2 : Diamond Edition  ๐ŸŒŸ ๐Ÿ’Ž

[UPDATE] Starlight High 2 : Diamond Edition ๐ŸŒŸ ๐Ÿ’Ž

A Roblox experience owned by Pingรผino Games.

RoleplayENanimeschool lifecharacter customization

Description (written by the developer; not a statement by this register)

Welcome to Starlight High 2: Diamond Edition! [PRE-ALPHA] You can now visit and buy clothing from 3 shops around town + 3 new classes: Physics, Music and Tech. Starlight High is solo-developed game by unbunnz, it takes place in an anime school life roleplay game where YOU create your own original character and choose a club that defines your role, personality, and story within the world. โญ Join different clubs and live your unique school life! โญ Customize your character! โญ Decorate your very own dorm and make it feel like home! โญ Explore the campus, spend time with friends, and complete NPC missions! Every student has a story to tell... and this time, itโ€™s yours. ๐Ÿšง Starlight High is actively being developed. Many features, clubs, NPCs, and areas are still being expanded. Future updates will include club missions, the city map, new activities, and much more.

Last updated by the developer 10 Aug 2026, 12:40 UTC.

24
playing (measured 10 Aug 2026, 18:48 UTC)
75,508
lifetime visits
57%
liked (375 ๐Ÿ‘ / 281 ๐Ÿ‘Ž)
3,310
favourites (43.8 per 1k visits)
30 January 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:4853first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Avatar plus
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Like ratio over time

Growth

57595815 August 2026 โ€” 59 % liked25 August 2026 โ€” 58 % liked4 September 2026 โ€” 57 % liked14 September 2026 โ€” 57 % liked24 September 2026 โ€” 57 % liked4 October 2026 โ€” 57 % liked14 October 2026 โ€” 57 % liked24 October 2026 โ€” 57 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 57โ€“59 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 19:1757no change
14 Oct 2026, 19:0757no change
4 Oct 2026, 19:0657no change
24 Sept 2026, 19:0457no change
14 Sept 2026, 18:5057no change
4 Sept 2026, 18:5057-1
25 Aug 2026, 18:4958-1
15 Aug 2026, 18:4959first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon weโ€™ve recorded for this game, newest first โ€” watching how it rebrands to chase the algorithm.