[Crusher] TBB: One VS Many (Early stage)
A Roblox experience owned by amongi’s basement.
Fighting & PvPENboss fightteam battleasymmetric multiplayer
[Crusher] TBB: One VS Many (Early stage) is a fighting-pvp experience created on 2026-01-30. The game currently has 204 players and 812,684 lifetime visits. It holds a 71% like percentage and 2,241 favorites. The description notes the game is unbalanced and requires at least two people to start. Credits are attributed to BucketBazard/Tumore, RobotRob10, and cereal.
Description (written by the developer; not a statement by this register)
[THIS GAME IS NOT THAT BALANCED!] SHUTDOWN = UPDATE OR HOTFIX TBB: One VS Many become boss and fight against blue team more content getting added soon don’t rush Next update: Crusher update Game credits goes to BucketBazard/Tumore Bosses OST and some others goes to RobotRob10 (thanks you very much!) Animations credits goes to: cereal (@day_inspiration) to play the game you need at least 2 people to start
Last updated by the developer 21 Aug 2026, 10:35 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 20:54 | 72 | -59 |
| 11 Aug 2026, 21:32 | 131 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 19:50 | 74 | no change |
| 13 Oct 2026, 19:49 | 74 | no change |
| 3 Oct 2026, 19:48 | 74 | no change |
| 23 Sept 2026, 19:47 | 74 | +1 |
| 13 Sept 2026, 19:02 | 73 | no change |
| 3 Sept 2026, 18:51 | 73 | +1 |
| 24 Aug 2026, 17:45 | 72 | no change |
| 21 Aug 2026, 20:54 | 72 | +1 |
| 14 Aug 2026, 17:38 | 71 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.