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[Crusher] TBB: One VS Many (Early stage)

[Crusher] TBB: One VS Many (Early stage)

A Roblox experience owned by amongi’s basement.

Fighting & PvPENboss fightteam battleasymmetric multiplayer

[Crusher] TBB: One VS Many (Early stage) is a fighting-pvp experience created on 2026-01-30. The game currently has 204 players and 812,684 lifetime visits. It holds a 71% like percentage and 2,241 favorites. The description notes the game is unbalanced and requires at least two people to start. Credits are attributed to BucketBazard/Tumore, RobotRob10, and cereal.

Description (written by the developer; not a statement by this register)

[THIS GAME IS NOT THAT BALANCED!] SHUTDOWN = UPDATE OR HOTFIX TBB: One VS Many become boss and fight against blue team more content getting added soon don’t rush Next update: Crusher update Game credits goes to BucketBazard/Tumore Bosses OST and some others goes to RobotRob10 (thanks you very much!) Animations credits goes to: cereal (@day_inspiration) to play the game you need at least 2 people to start

Last updated by the developer 21 Aug 2026, 10:35 UTC.

72
playing (measured 21 Aug 2026, 20:54 UTC)
854,567
lifetime visits
72%
liked (1,013 👍 / 392 👎)
2,453
favourites (2.9 per 1k visits)
30 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

72131101.511 August 2026 — 131 players21 August 2026 — 72 players11 August 202621 August 2026
2 measurements spanning 10 days, net -59. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–140 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5472-59
11 Aug 2026, 21:32131first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Builder tip
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

717271.514 August 2026 — 71 % liked21 August 2026 — 72 % liked24 August 2026 — 72 % liked14 August 202624 August 2026
3 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:4572no change
21 Aug 2026, 20:5472+1
14 Aug 2026, 17:3871first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.