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[Crusher] TBB: One VS Many (Early stage)

[Crusher] TBB: One VS Many (Early stage)

A Roblox experience owned by amongi’s basement.

Fighting & PvPENboss fightteam battleasymmetric multiplayer

[Crusher] TBB: One VS Many (Early stage) is a fighting-pvp experience created on 2026-01-30. The game currently has 204 players and 812,684 lifetime visits. It holds a 71% like percentage and 2,241 favorites. The description notes the game is unbalanced and requires at least two people to start. Credits are attributed to BucketBazard/Tumore, RobotRob10, and cereal.

Description (written by the developer; not a statement by this register)

[THIS GAME IS NOT THAT BALANCED!] SHUTDOWN = UPDATE OR HOTFIX TBB: One VS Many become boss and fight against blue team more content getting added soon don’t rush Next update: Crusher update Game credits goes to BucketBazard/Tumore Bosses OST and some others goes to RobotRob10 (thanks you very much!) Animations credits goes to: cereal (@day_inspiration) to play the game you need at least 2 people to start

Last updated by the developer 21 Aug 2026, 10:35 UTC.

72
playing (measured 21 Aug 2026, 20:54 UTC)
854,567
lifetime visits
74%
liked (1,297 👍 / 457 👎)
3,114
favourites (3.6 per 1k visits)
30 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

72131101.511 August 2026 — 131 players21 August 2026 — 72 players11 August 202621 August 2026
2 measurements spanning 10 days, net -59. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–140 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5472-59
11 Aug 2026, 21:32131first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Builder tip
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Power of the crystal! · collection2,222 · 1.2% win
Anniversary with Cechud!! · progression1,398 · 0.00% win
Dead God · progression291 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

717472.514 August 2026 — 71 % liked21 August 2026 — 72 % liked24 August 2026 — 72 % liked3 September 2026 — 73 % liked13 September 2026 — 73 % liked23 September 2026 — 74 % liked3 October 2026 — 74 % liked13 October 2026 — 74 % liked23 October 2026 — 74 % liked14 August 202623 October 2026
9 measurements spanning 70 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:5074no change
13 Oct 2026, 19:4974no change
3 Oct 2026, 19:4874no change
23 Sept 2026, 19:4774+1
13 Sept 2026, 19:0273no change
3 Sept 2026, 18:5173+1
24 Aug 2026, 17:4572no change
21 Aug 2026, 20:5472+1
14 Aug 2026, 17:3871first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.