Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
SCP ANOMOLIES

SCP ANOMOLIES

A Roblox experience owned by Deadly Encounters.

HorrorENhorrorsurvivalSCP Foundation

Description (written by the developer; not a statement by this register)

👍 Like the game for more SCP ! ⭐ Favorite to stay updated and never miss new content! 🔍 Discover hidden SCP. sealed deep within classified containment zones. 👁️ Face terrifying anomalies that stalk the shadows—or hunt you when you least expect it. ⚔️ Fight deadly entities, survive chaotic containment breaches, and uncover forbidden secrets. 📈 Level up and become stronger with every escape, encounter, and mission. 🗝️ Explore. Survive. Escape. How long can you last inside the facility? 🔥 New ANAMOLIES, challenges, and secrets unlock every 100 Likes! 💥 Enter now and prove you can survive the unknown.

Last updated by the developer 22 May 2026, 11:34 UTC.

0
playing (measured 10 Aug 2026, 15:46 UTC)
207,509
lifetime visits
87%
liked (157 👍 / 23 👎)
34,235
favourites (165.0 per 1k visits)
30 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Gun Unlocked
150 R$
MiniGun Gold
99 R$
Thanos Glove
59 R$
SCP ACCESS
9 R$
Cave Dweller Morph
7 R$
SCP 999 Morph
7 R$
SCP Cat Morph
7 R$
SCP 106 Morph
7 R$
ShotGun
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome ! · welcome116,101 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.