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Word Off! 💬

Word Off! 💬

A Roblox experience owned by exceptional games~.

PuzzleENword gamemultiplayerpuzzle

Word Off! 💬 is a puzzle game created on 2026-01-30. It has accumulated 4,663,651 lifetime visits and 368,747 favorites. The experience holds a 43% like percentage. Currently, zero users are playing. The description highlights letter-based gameplay and chair unlocking mechanics. Updates are noted as upcoming.

Description (written by the developer; not a statement by this register)

Select a letter and face off against your opponent! ⚔️ Be the first to create a letter and take victory! 🏅 ❓Create wacky words and outsmart your opponent!🧠 🏆 Unlock chairs by earning cash! 💵 ⚠️ New game – updates coming soon! Join our group! Report any bugs on the forum! 🐛 https://www.roblox.com/communities/35781690

Last updated by the developer 30 Apr 2026, 22:20 UTC.

0
playing (measured 10 Aug 2026, 14:16 UTC)
4,663,651
lifetime visits
44%
liked (2,945 👍 / 3,816 👎)
368,521
favourites (79.0 per 1k visits)
30 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:161first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fly
199 R$
VIP
179 R$
2x STREAK
79 R$
2x WINS
49 R$
2x CASH
49 R$
EXTRA LIFE
49 R$
OP Coil
9 R$
OP Slap
9 R$
PLUSHIE
9 R$
STARTER PACK
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,020,833 · 100.0% win
First death · other2,399,739 · 68.3% win
First win · progression1,086,379 · 48.8% win
Completed Obby · progression838,328 · 48.8% win
5 wins · progression181,234 · 0.00% win
10 wins · progression68,878 · 0.00% win
25 wins · progression17,478 · 0.00% win
50 wins · progression5,940 · 0.00% win
100 wins · progression1,686 · 0.00% win
250 wins · progression239 · 0.00% win
500 wins · progression56 · 0.00% win
1000 wins · progression22 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

434443.514 August 2026 — 43 % liked24 August 2026 — 43 % liked3 September 2026 — 43 % liked13 September 2026 — 43 % liked23 September 2026 — 44 % liked3 October 2026 — 44 % liked13 October 2026 — 44 % liked23 October 2026 — 44 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–44 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 02:2144no change
13 Oct 2026, 02:2044no change
3 Oct 2026, 02:1944no change
23 Sept 2026, 02:1944+1
13 Sept 2026, 02:1843no change
3 Sept 2026, 02:1543no change
24 Aug 2026, 02:0843no change
14 Aug 2026, 02:0743first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.