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[πŸ’€]Escape Zombies For Brainrots!

[πŸ’€]Escape Zombies For Brainrots!

A Roblox experience owned by TrendCore Games.

SimulatorENzombie survivaloffline earningsbrainrot meme

Description (written by the developer; not a statement by this register)

[πŸ’€]Escape Zombies For Brainrots! Your Brainrots earn Money OFFLINE! πŸ’€πŸ’Έ Run fast and grab Brainrots! πŸƒ Dangerous tsunamis will come, so be quick! 🌊⏰ Go further to find better and rarer Brainrots! ⭐ Hold a Brainrot in your hands and run back to your base before the tsunami hits! πŸ πŸ’¨ Upgrade your Brainrots to earn more Money! πŸ’Έ Upgrade your base to unlock more slots and place more Brainrots! πŸ—οΈ Like the game and join the group for a FREE EPIC BRAINROT! πŸ‘

Last updated by the developer 14 Jun 2026, 17:17 UTC.

0
playing (measured 11 Aug 2026, 13:23 UTC)
11,528
lifetime visits
64%
liked (18 πŸ‘ / 10 πŸ‘Ž)
1,060
favourites (92.0 per 1k visits)
30 January 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

πŸ‘‘Magic Carpet[OP]
399 R$
X2 SPEED[COIL]
149 R$
Secret PACK[50% DISCOUNT❗]
149 R$
πŸ’ŽPro Pack[CHEAP]
79 R$
πŸ‘‘V.I.P [OP]
49 R$
πŸ‘ŒStarter Pack
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome8,824 Β· 0.00% win
You completed tutorial! Β· welcome2,566 Β· 0.00% win
60 minutes played Β· other22 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.