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ASRP Ashville State Roleplay

ASRP Ashville State Roleplay

A Roblox experience owned by Alameda County California | STAFF TEAM.

RoleplayENpolicemilitaryemergency services

Description (written by the developer; not a statement by this register)

🌇 Ashville State Roleplay! 🌇 Join us for an immersive roleplay experience! 📜 WHAT WE OFFER 🚓 Free Teams ││ CIV ││ DOT ││ NEWS ││ ASP ││ ASO ││ AFD ││ AMS 🚓 Rank Teams ││ SRT ││ FBI ││ Ashville Military 🚓 Enforce The Law 🚒 Respond To Emergencies 🚧 Manage The Streets 🏠 Play-out Your Story 📜 Joining Our Group Or Community Server You Agree To Follow Roblox's ToS & Our Rules. ✅ Enjoying Our Game So Far? Give Us A Thumbs Up! 💡 Have An Idea/Recommendation? Let Us Know Through The Server. 🐛 Found A Bug? Let Us Know Through The Server. 🛠️ Latest Update: 8/27/2026

Last updated by the developer 27 Aug 2026, 11:27 UTC.

0
playing (measured 27 Aug 2026, 11:35 UTC)
5,411
lifetime visits
75%
liked (21 👍 / 7 👎)
37
favourites (6.8 per 1k visits)
31 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 11:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pov Car Pass
300 R$
Donation Pass
200 R$
BOAT PASS
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Ashville · welcome120 · 27.9% win
Met Ashville 1 Game Owner, Developer_cool · social18 · 9.3% win
Met Ashville 2 Game Owner, sl1ice_inc · other17 · 0.00% win
Met Ashville Game Holder, AutumnKIEN · social1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.