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[UPD]The Easiest Obby

[UPD]The Easiest Obby

A Roblox experience owned by Obby Pros2.

ObbyENparkourrebirth systemspeed boost

Description (written by the developer; not a statement by this register)

Welcome to the Easiest Obby This Obby only goes up to 200 stages and has a rebirth system too that gives more speed and more jump height and the color changing blocks too makes it more fun! Like The Easiest Obby 👍! Updates: More Stages! More Rebirths! The rebirths give +20 movement speed boost and +10 jump height! I'm working on future updates adding stages 201-300 soon! Max Speed = 1000 Max Jump Height = 200 Thanks for playing the Easiest Obby

Last updated by the developer 6 Aug 2026, 08:53 UTC.

0
playing (measured 23 Aug 2026, 06:48 UTC)
10,938
lifetime visits
40%
liked (20 👍 / 30 👎)
48
favourites (4.4 per 1k visits)
31 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 06:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
250 R$
Gravity Coil
50 R$
Hyperlaser Gun
25 R$
Speed Coil
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stage 10 · progression2,862 · 0.00% win
Stage 20 · progression1,502 · 0.00% win
Stage 30 · progression1,073 · 0.00% win
Stage 40 · progression838 · 0.00% win
Meet the Owner · other838 · 0.00% win
Stage 50 · progression639 · 0.00% win
Stage 60 · progression546 · 0.00% win
Stage 70 · progression456 · 0.00% win
Stage 80 · progression407 · 0.00% win
Stage 100 · progression378 · 0.00% win
Stage 90 · progression364 · 0.00% win
Meet this Guy · other88 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.