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[BETA] SLF CLUB

[BETA] SLF CLUB

A Roblox experience owned by Refuge Club.

Last updated by the developer 20 Jul 2026, 05:56 UTC.

0
playing (measured 11 Aug 2026, 04:16 UTC)
18,673
lifetime visits
85%
liked (112 👍 / 19 👎)
35
favourites (1.9 per 1k visits)
31 January 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

vvip
20 R$
CUSTOM_TITLE
15 R$
vip
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME SLF CLUB · welcome3,121 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8516 August 2026 — 85 % liked15 September 2026 — 85 % liked5 October 2026 — 85 % liked25 October 2026 — 85 % liked16 August 202625 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 15:1685no change
5 Oct 2026, 15:0885no change
15 Sept 2026, 15:0385no change
16 Aug 2026, 14:5185first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.