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WATER VS FIRE POCOYO PRISON RUN! (Obby)

WATER VS FIRE POCOYO PRISON RUN! (Obby)

A Roblox experience owned by Demure Games.

ObbyENPocoyoPrison EscapeObby

Description (written by the developer; not a statement by this register)

🔥💧 WATER VS FIRE POCOYO PRISON RUN! (Obby) 💧🔥 Pocoyo has split the prison into WATER and FIRE — and only one side can help you escape! 🌊🔥 Choose your path, dodge deadly traps, avoid the guards, and make your way through this fast-paced prison escape obby. 🏃‍♂️ What to expect: ⚔️ Water vs Fire themed obstacles 🚔 Prison guards & jump scares 🧩 Challenging but fun obby stages ⚡ Speed, skill, and timing required 🎮 Play solo or race your friends Can you survive both elements and escape the prison? Jump in and find out!

Last updated by the developer 22 Apr 2026, 22:33 UTC.

0
playing (measured 10 Aug 2026, 23:00 UTC)
283,078
lifetime visits
44%
liked (4 👍 / 5 👎)
70,908
favourites (250.5 per 1k visits)
31 January 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

WELCOME :D · welcome241,140 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

44504715 August 2026 — 50 % liked14 October 2026 — 44 % liked15 August 202614 October 2026
2 measurements spanning 60 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 05:4944-6
15 Aug 2026, 01:3550first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.