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Climb Scary Baby Worm Tower

Climb Scary Baby Worm Tower

A Roblox experience owned by drink wuters.

HorrorENhorrortower climbtroll game

Description (written by the developer; not a statement by this register)

👋 Hey there! Welcome to Scary Worm Tower ❓ Can you reach the top without being eaten? (I don't know about that) 🛠️👷 Next Update: more floors, probably bigger monsters or smth ✅ Works on 💻 PC | 🎮 Console | 📱 Mobile Inspired by worm and 67 troll tower and other scary games

Last updated by the developer 22 Feb 2026, 01:44 UTC.

0
playing (measured 20 Aug 2026, 20:53 UTC)
19,448
lifetime visits
68%
liked (13 👍 / 6 👎)
3,252
favourites (167.2 per 1k visits)
31 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 20:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Golden Carpet
699 R$
Infinite Aura
499 R$
(OP) GOD SLAP!
399 R$
Godlike Aura
199 R$
Dark Aura
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing! · welcome15,146 · 0.00% win
Overgrown Ascent · progression3,414 · 0.00% win
Grimy Stuff · other1,132 · 0.00% win
Brutalism · other647 · 0.00% win
Fresh Air · other206 · 0.00% win
What the.. · secret113 · 0.00% win
This Is Madness · progression56 · 0.00% win
Was it worth it? · progression38 · 0.00% win
You made it this far.. · progression32 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.