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Survive Obstacles for Brainrots!

Survive Obstacles for Brainrots!

A Roblox experience owned by FunkyMonkey Games.

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Description (written by the developer; not a statement by this register)

Welcome to Dodge Obstacles for Brainrots! HOW TO PLAY: 🏃‍♂️ Complete the obstacle course! 🧠 Grab the coolest Brainrot you can find! 🥚 Find hidden eggs and hatch brainrots! 🌊 Run away from the crazy tsunami! ⚡ Upgrade your speed to run farther! 💸 Your Brainrots earn cash OFFLINE! 👍 Like the game and join the group for special rewards! 🎁

Last updated by the developer 8 Aug 2026, 22:19 UTC.

1
playing (measured 10 Aug 2026, 21:49 UTC)
338,668
lifetime visits
94%
liked (2,461 👍 / 145 👎)
2,012
favourites (5.9 per 1k visits)
31 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:492first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

INFINITE Jump Coil [PERMANENT]
799 R$
Magnet [PERMANENT]
599 R$
INVINCIBLE [PERMANENT]
599 R$
JetPack [PERMANENT]
249 R$
Double Jump Coil [PERMANENT]
199 R$
VIP Pass [PERMANENT]
149 R$
💰 X2 Money (PERMANENT) 🏷️ 50% Off Sale
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9415 August 2026 — 94 % liked25 August 2026 — 94 % liked4 September 2026 — 94 % liked14 September 2026 — 94 % liked4 October 2026 — 94 % liked24 October 2026 — 94 % liked15 August 202624 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 04:1594no change
4 Oct 2026, 04:0794no change
14 Sept 2026, 02:2294no change
4 Sept 2026, 02:2194no change
25 Aug 2026, 00:2294no change
15 Aug 2026, 00:0894first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.