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Odyssey (Legacy)

Odyssey (Legacy)

A Roblox experience owned by swaggimus.

RacingENdrivinglegacybuggy

Odyssey (Legacy) is a racing experience created on 2026-01-31. It is the archived 0.1.9 version of the original game. The experience has 2,280,665 lifetime visits and 5,203 favorites. Currently, 49 users are playing. The title holds an 84% like percentage. It is categorized under the racing genre.

Description (written by the developer; not a statement by this register)

PLAY THIS VERSION NOW MOBILE/CONSOLE SUPPORT IS OUT! https://www.roblox.com/games/16268041859/Odyssey This is the archive of the 0.1.9 version of Odyssey. It will not receive any further updates. VERY buggy. A game about driving. Please make sure to choose your device controls in the main menu.

Last updated by the developer 7 Jun 2026, 03:53 UTC.

49
playing (measured 10 Aug 2026, 19:45 UTC)
2,280,665
lifetime visits
83%
liked (1,459 👍 / 295 👎)
6,037
favourites (2.6 per 1k visits)
31 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:4532first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Reach 10000m (Legacy) · progression435 · 7.1% win
Reach 25000m (Legacy) · progression103 · 1.4% win
Reach 50000m (Legacy) · progression22 · 0.60% win
Reach 100000m (Legacy) · progression7 · 0.00% win
Reach the Hard Limit (Legacy) · progression3 · 0.00% win
Reach 200000m (Legacy) · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

838483.514 August 2026 — 84 % liked24 August 2026 — 83 % liked3 September 2026 — 83 % liked13 September 2026 — 83 % liked23 September 2026 — 83 % liked3 October 2026 — 83 % liked13 October 2026 — 83 % liked23 October 2026 — 83 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 11:2383no change
13 Oct 2026, 11:2283no change
3 Oct 2026, 11:2183no change
23 Sept 2026, 11:2083no change
13 Sept 2026, 11:1983no change
3 Sept 2026, 11:1883no change
24 Aug 2026, 08:3283-1
14 Aug 2026, 08:3184first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.