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Chaves Nightmares 2

Chaves Nightmares 2

A Roblox experience owned by Chaves Nightmares.

HorrorENhorrorescape roomchaves

Chaves Nightmares 2 is a horror experience created on 2026-01-31. The game has accumulated 660,129 lifetime visits and 7,485 favorites. Currently, zero users are playing. The title holds a 60% like percentage. The objective involves escaping Chaves village without being caught.

Description (written by the developer; not a statement by this register)

👋 Welcome to Chaves Nightmares 2 📌 In this game you must survive and escape from Chaves village, good luck! 🎯 Objective: Escape from Chaves village without getting caught! ⭐ Good Luck!

Last updated by the developer 16 Jul 2026, 14:35 UTC.

0
playing (measured 10 Aug 2026, 18:53 UTC)
660,129
lifetime visits
60%
liked (71 👍 / 48 👎)
7,485
favourites (11.3 per 1k visits)
31 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[KILL MONSTER] RPG
1,149 R$
*OP* ShotGun
349 R$
Infinite Jumpscare
249 R$
Be a Chaves!
159 R$
Infinite Revives
139 R$
[CATCH MONSTER] Trap
99 R$
2x Speed
89 R$
[TROLL MONSTER] Banana
49 R$
[CHEAP] Pistol
39 R$
Flashlight
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome291,997
You Died · progression150,504
Hit a Brick · other66,135
Survived · progression26,546

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.