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[MASSIVE UPDATE]🧸Pillow Fight

[MASSIVE UPDATE]🧸Pillow Fight

A Roblox experience owned by Super Glitchy Studios.

MinigamesENragdoll physicsdisaster survivalcosmetic collection

Description (written by the developer; not a statement by this register)

Welcome to Pillow Fight: Ragdoll your friends, Survive Disasters (wip), Collect rare cosmetics (wip), Customize your weapon (wip) and Have fun!

Last updated by the developer 15 Mar 2026, 16:12 UTC.

1
playing (measured 11 Aug 2026, 16:35 UTC)
121,972
lifetime visits
60%
liked (431 👍 / 283 👎)
613
favourites (5.0 per 1k visits)
31 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:351first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Impossible Badge · other919 · 16.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6015 August 2026 — 60 % liked25 August 2026 — 60 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 09:1960no change
15 Aug 2026, 09:1860first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.