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Wallhop Tower to VIP

Wallhop Tower to VIP

A Roblox experience owned by PaoDiBatata.

ObbyENtowerobbyvip

Wallhop Tower to VIP is an obby experience created on 2026-01-31. It has accumulated 5,085,823 lifetime visits and 359,373 favorites. Currently, 12 players are active. The game holds an 88% like percentage. Premium benefits include a chat tag, icon, and reduced wait times.

Description (written by the developer; not a statement by this register)

Wallhop Tower to VIP PREMIUM BENEFITS: - Premium Chat Tag - Premium Icon above head - Half wait on Rare Purple Luckyblock 👍 Thumbs up if you enjoyed the game! ⭐ Favorite if you really enjoyed the game! 🎉 Finish for a special surprise! 🎉

Last updated by the developer 26 May 2026, 15:40 UTC.

12
playing (measured 10 Aug 2026, 14:51 UTC)
5,085,823
lifetime visits
88%
liked (6,411 👍 / 899 👎)
363,642
favourites (71.5 per 1k visits)
31 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5119first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Jump
999 R$
JetPack (OP)
499 R$
Flying Magic Carpet
399 R$
Octuple Jump
399 R$
Flying Cloud
349 R$
Rocket Launcher
247 R$
Quadruple Jump
199 R$
Super Coil (Super Jump + Speed)
149 R$
Gravity Coil (Jump Super Height)
99 R$
BoomBox
79 R$
Double Jump
79 R$
Rainbow Trail
25 R$
Tropical Trail
15 R$
Cyan Trail
15 R$
Pink Trail
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To The Game! · welcome3,004,194 · 100.0% win
1/2 · other1,137,158 · 81.4% win
I Still Have a Brain · other909,458 · 36.1% win
1/4 · other702,846 · 52.0% win
Finished The Game! · progression628,817 · 45.3% win
3/4 · other548,086 · 48.2% win
Easy Obby · progression288,344 · 7.2% win
Maze Obby · other257,101 · 7.2% win
Medium Obby · progression243,825 · 7.7% win
Walls Jumps Obby · progression161,616 · 7.2% win
Cracked Lava · other154,811 · 4.8% win
Parachute Obby · progression124,934 · 5.3% win
Glass Obby · other115,128 · 6.3% win
Hard Obby · progression103,624 · 5.3% win
Grassy Lines Obby · progression99,295 · 3.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked3 September 2026 — 88 % liked13 September 2026 — 88 % liked23 September 2026 — 88 % liked3 October 2026 — 88 % liked13 October 2026 — 88 % liked23 October 2026 — 88 % liked2 November 2026 — 88 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 01:3888no change
23 Oct 2026, 01:3888no change
13 Oct 2026, 01:3788no change
3 Oct 2026, 01:3688no change
23 Sept 2026, 01:3588no change
13 Sept 2026, 01:3488no change
3 Sept 2026, 01:3288no change
24 Aug 2026, 01:3088no change
14 Aug 2026, 01:2388first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.