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Ultimate +1 Size Per Second!

Ultimate +1 Size Per Second!

A Roblox experience owned by Enchanted Obby!.

SimulatorENgrowthsimulatorrebirth

Ultimate +1 Size Per Second! is a simulator experience created on 2026-01-31. It has recorded 4,921,374 lifetime visits and 19,340 favorites. The game holds an 85% like percentage. Currently, zero users are playing. The description highlights automatic growth mechanics, obstacle crushing, and rebirth systems to increase size multipliers.

Description (written by the developer; not a statement by this register)

Get ready for the ultimate growth challenge! Every second, you grow bigger and every obstacle becomes a new test of your power. 🏆 How to Play: Grow automatically every second! 🧱 Use your massive size to crush obstacles, unlock new zones, and dominate the server. 🔁 Rebirth to reset your size but unlock even faster growth with every cycle. 💪 Upgrade your growth multiplier to reach unbelievable sizes and claim the top spot! Can you rise above everyone else and become the biggest in the universe? 🌌 👍 Like the game to support updates and new features! Tags: big, huge, massive, growth, simulator, +1 height every second, grow every second, size simulator, height simulator

Last updated by the developer 24 Mar 2026, 18:57 UTC.

0
playing (measured 10 Aug 2026, 16:21 UTC)
4,921,374
lifetime visits
85%
liked (23,595 👍 / 4,045 👎)
19,298
favourites (3.9 per 1k visits)
31 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked3 September 2026 — 85 % liked13 October 2026 — 85 % liked23 October 2026 — 85 % liked14 August 202623 October 2026
5 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 02:0085no change
13 Oct 2026, 01:5385no change
3 Sept 2026, 01:4685no change
24 Aug 2026, 01:4585no change
14 Aug 2026, 01:3885first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.