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Infinite Drill Simulator 🔥

Infinite Drill Simulator 🔥

A Roblox experience owned by Progress Mode..

SimulatorENsimulatorminingpet collection

Infinite Drill Simulator 🔥 is a simulator experience created on 2026-01-31. It has recorded 2,146,511 lifetime visits and 10,606 favorites. Currently, two users are playing. The game holds a 93% like percentage. Updates occur weekly on Saturdays at 1 PM UTC. The description mentions pumping for power, exploring mines, collecting blocks, hatching pets, and discovering new worlds.

Description (written by the developer; not a statement by this register)

Welcome to Ultimate Drill Simulator 🚨 🗓️ Updates every Saturday at 1PM UTC! ⛽ Pump to gain power! 🗻 Explore mines & collect blocks! 🐾 Make money & hatch pets! 🌏 Discover new worlds and find exciting surprises! Leave a like and follow the game if you enjoy it! 👍

Last updated by the developer 6 Aug 2026, 20:42 UTC.

2
playing (measured 10 Aug 2026, 15:02 UTC)
2,146,511
lifetime visits
93%
liked (18,821 👍 / 1,364 👎)
10,607
favourites (4.9 per 1k visits)
31 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:023first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Lucky!
9 R$
+3 Pets Equip
7 R$
x3 Power
7 R$
VIP
7 R$
x3 Coins
4 R$
OP Pump!
4 R$
+5 Pets Equip
4 R$
+50 Pet Storage!
2 R$
+2 Pets Equip
2 R$
x2 Keys
2 R$
MVP
2 R$
Mega Lucky!
2 R$
Lucky!
2 R$
+250 Storage
2 R$
x2 Speed
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,394,432 · 100.0% win
Mine · other970,731 · 100.0% win
Beehive · collection615,307 · 75.2% win
Tree · other355,635 · 48.5% win
Pyramid · other186,055 · 36.4% win
Cactus · other121,135 · 21.8% win
Dino · collection87,624 · 19.4% win
Obsidian · other61,495 · 7.3% win
Volcano · other42,983 · 2.4% win
Igloo · other36,333 · 2.4% win
Dragon · other32,431 · 0.00% win
Scoops · other25,449 · 2.4% win
Snowman · other17,661 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:5293no change
14 Aug 2026, 08:5193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.