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HYPER COURSE

HYPER COURSE

A Roblox experience owned by W S studio.

ObbyENfuturisticparkourleaderboards

Description (written by the developer; not a statement by this register)

⚡ HYPER COURSE ⚡ Welcome to the most intense futuristic parkour experience on Roblox! Step into Hyper Course, where high-speed movement meets neon aesthetics. Navigate through shifting gravity, avoid deadly lasers, and conquer the grid. 🚀 WHY PLAY HYPER COURSE? 🛠️ WEEKLY UPDATES: We drop brand-new levels and fresh challenges EVERY SINGLE WEEK! 🌌 SCI-FI VIBES: Immerse yourself in a high-tech world with stunning lighting and effects. 🏆 GLOBAL LEADERBOARDS: Show off your skills and compete for the fastest completion time. 🛠️ LATEST UPDATE: NEW levels added! Improved mobile controls for smoother jumping. 👍 Like and ⭐ Favorite the game to help us keep the weekly updates coming! here is a link https://social.mtdv.me/videos/HowToPlayHyperCourse

Last updated by the developer 13 May 2026, 15:53 UTC.

0
playing (measured 23 Aug 2026, 14:06 UTC)
534
lifetime visits
86%
liked (6 👍 / 1 👎)
8
favourites (15.0 per 1k visits)
31 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 14:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

thanks
10 R$
VIP!
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome to hyper course! · welcome33 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.