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Sink a Brainrot! 🌊

Sink a Brainrot! 🌊

A Roblox experience owned by Sink a Brainrot!.

TycoonENlucky blocksclicker/idleleaderboards

Description (written by the developer; not a statement by this register)

Sink a Brainrot! 🌊 Open lucky blocks, sink brainrots, and get rich! πŸ’° πŸŽ‰ Open lucky blocks for insane brainrots 😱 Throw them into the water for cash πŸ’ͺ Buy upgrades πŸ† Climb global leaderboards 😈 Admin abuse EVERY weekend Made by TBT Games πŸ’™

Last updated by the developer 3 May 2026, 18:23 UTC.

0
playing (measured 25 Aug 2026, 04:35 UTC)
167,991
lifetime visits
90%
liked (871 πŸ‘ / 97 πŸ‘Ž)
2,879
favourites (17.1 per 1k visits)
31 January 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 04:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

V.I.P.!
149 R$
x2 Cash
129 R$
Fast Teleport
49 R$
Starter pack!
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome46,368 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9025 August 2026 β€” 90 % liked4 September 2026 β€” 90 % liked25 August 20264 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 08:0290no change
25 Aug 2026, 04:4890first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.