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[DUELS] Murderers & Sheriffs

[DUELS] Murderers & Sheriffs

A Roblox experience owned by 0 CCU Creations.

Fighting & PvPEN1v1 combatknife and gun mechanicsmurder mystery inspired

Description (written by the developer; not a statement by this register)

Welcome to Backstab Duels! Formerly, [DUELS] Murderers & Sheriffs Fight other players in a 1v1 or 2v2, use your knife and gun, stab or shoot in order to win. - Credits - Management, Building & Design: @NiksPeak Coding & Design: @JaizRealTest Inspired By Murder Mystery’s theme.

Last updated by the developer 22 Jul 2026, 00:58 UTC.

6
playing (measured 10 Aug 2026, 15:37 UTC)
325,178
lifetime visits
74%
liked (117 👍 / 41 👎)
6,657
favourites (20.5 per 1k visits)
1 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Elite
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to M&SD · welcome262,986 · 100.0% win
First Elimination · progression82,608 · 8.0% win
25th Elimination · progression2,377 · 0.00% win
100th Elimination126 · 0.00% win
Unboxed a Godly · collection37 · 0.00% win
500th Elimination · progression5 · 0.00% win
1,000th Elimination · progression4 · 0.00% win
1,500th Elimination · progression3 · 0.00% win
2,000th Elimination · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

74767515 August 2026 — 76 % liked25 August 2026 — 74 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 00:4874-2
15 Aug 2026, 00:3676first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.