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[🖥️] Brainrot Simulator

[🖥️] Brainrot Simulator

A Roblox experience owned by Silly Yoghurt.

SimulatorENbrainrotclickercollectible

Description (written by the developer; not a statement by this register)

🧠 BE BRAINROT🧠 🤯 Play as different brainrot characters 🍟 Eat snacks to grow stronger ⚡ Unlock rare and cursed forms 🎭 Collect all the brainrot variants 🏆 Reach the top and prove you're the ultimate brainrot 💻 Codes are shared in the group! 👍 Like the game and join the group ⭐

Last updated by the developer 28 Jul 2026, 12:36 UTC.

0
playing (measured 10 Aug 2026, 15:20 UTC)
194,930
lifetime visits
76%
liked (296 👍 / 95 👎)
9,752
favourites (50.0 per 1k visits)
1 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

More Luck!
299 R$
2x Growth
199 R$
2x XP
179 R$
VIP
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Complete the tutorial! · welcome52,845 · 92.3% win
Eat Someone! · other38,772 · 0.00% win
Unlock a Secret! · secret8,580 · 0.00% win
Find 1000 Brainrots! · collection1,128 · 0.00% win
Unlock the Brainrot God! · other68 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7615 August 2026 — 76 % liked25 August 2026 — 76 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 04:5076no change
15 Aug 2026, 04:4976first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.