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Legacy Sprunki Human Roleplay

Legacy Sprunki Human Roleplay

A Roblox experience owned by Bloodthorne Studios.

RoleplayENSprunkiHuman RoleplayRevival

Description (written by the developer; not a statement by this register)

Revived version of the old 2024 Sprunki Human RP. Epic. [?] Will this game get updates? - Yes, once a year. Play if you want ¯\_(ツ)_/¯

Last updated by the developer 12 Mar 2026, 15:57 UTC.

11
playing (measured 10 Aug 2026, 21:53 UTC)
424,604
lifetime visits
75%
liked (180 👍 / 61 👎)
1,104
favourites (2.6 per 1k visits)
1 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:5315first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Thousand Yard Stare · other2,354 · 2.2% win
Headphones · other951 · 0.70% win
Met the Owner · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

757675.514 August 2026 — 75 % liked24 August 2026 — 75 % liked4 September 2026 — 76 % liked14 September 2026 — 75 % liked24 September 2026 — 75 % liked4 October 2026 — 75 % liked14 October 2026 — 75 % liked24 October 2026 — 75 % liked14 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 02:0975no change
14 Oct 2026, 02:0775no change
4 Oct 2026, 02:0675no change
24 Sept 2026, 02:0375no change
14 Sept 2026, 00:3375-1
4 Sept 2026, 00:3276+1
24 Aug 2026, 22:3875no change
14 Aug 2026, 22:3775first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.