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Become Fast

Become Fast

A Roblox experience owned by Get Fast Games.

ObbyENspeedobbyclicker

Become Fast is an obby experience created on 2026-02-01. It has recorded 9,557,125 lifetime visits and 315,541 favorites. Currently, 40 players are active. The experience holds an 82% like percentage. The description highlights mechanics including speed boosts, obstacle courses, egg hatching, and world unlocking.

Description (written by the developer; not a statement by this register)

⚡ WELCOME TO BECOME FAST! ⚡ Ready to run at the speed of light? Click to gain speed, race through obbies, and become the fastest player in the universe! [How To Play] ⚡ Click to Speed Up 🏆 Complete Obbies 🥚 Hatch Eggs 🌎 Unlock Worlds 📈 Climb Leaderboards 👥 FRIEND BOOST: Get +20% WINS BOOST for every friend in your server! 🚀

Last updated by the developer 26 May 2026, 19:47 UTC.

40
playing (measured 10 Aug 2026, 14:19 UTC)
9,557,125
lifetime visits
82%
liked (5,074 👍 / 1,150 👎)
323,958
favourites (33.9 per 1k visits)
1 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1966first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Eggs
799 R$
Octuple Hatch
499 R$
Fast Autoclicker
349 R$
VIP
349 R$
2x Wins
299 R$
3x Pet Inventory
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Reach 1K Speed · progression4,874,688 · 100.0% win
Your First Hatch! · collection3,531,506 · 100.0% win
Welcome · welcome2,319,365 · 100.0% win
Reach 1M Speed · progression859,337 · 20.3% win
Rebirth Once · progression829,762 · 32.2% win
Hatch 10 Eggs · collection745,380 · 24.4% win
World 2 · progression330,551 · 6.8% win
Reach 1B speed · progression23,481 · 0.70% win
World 3 · progression20,805 · 0.40% win
Rebirth 10 Times · progression4,041 · 0.00% win
Hatch 100 Eggs · collection3,535 · 0.00% win
World 4 · progression2,616 · 0.20% win
Reach 1T speed · progression2,235 · 0.00% win
World 5 · progression253 · 0.00% win
World 6 · progression91 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8213 August 2026 — 82 % liked23 August 2026 — 82 % liked2 September 2026 — 82 % liked12 September 2026 — 82 % liked22 September 2026 — 82 % liked2 October 2026 — 82 % liked12 October 2026 — 82 % liked22 October 2026 — 82 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 20:4782no change
12 Oct 2026, 20:4682no change
2 Oct 2026, 20:4682no change
22 Sept 2026, 20:4582no change
12 Sept 2026, 20:3882no change
2 Sept 2026, 20:3782no change
23 Aug 2026, 20:3682no change
13 Aug 2026, 20:3582first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.