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Become Fast

Become Fast

A Roblox experience owned by Get Fast Games.

ObbyENspeedobbyclicker

Become Fast is an obby experience created on 2026-02-01. It has recorded 9,557,125 lifetime visits and 315,541 favorites. Currently, 40 players are active. The experience holds an 82% like percentage. The description highlights mechanics including speed boosts, obstacle courses, egg hatching, and world unlocking.

Description (written by the developer; not a statement by this register)

⚡ WELCOME TO BECOME FAST! ⚡ Ready to run at the speed of light? Click to gain speed, race through obbies, and become the fastest player in the universe! [How To Play] ⚡ Click to Speed Up 🏆 Complete Obbies 🥚 Hatch Eggs 🌎 Unlock Worlds 📈 Climb Leaderboards 👥 FRIEND BOOST: Get +20% WINS BOOST for every friend in your server! 🚀

Last updated by the developer 26 May 2026, 19:47 UTC.

40
playing (measured 10 Aug 2026, 14:19 UTC)
9,557,125
lifetime visits
82%
liked (5,023 👍 / 1,131 👎)
318,645
favourites (33.3 per 1k visits)
1 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1966first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Eggs
799 R$
Octuple Hatch
499 R$
Fast Autoclicker
349 R$
VIP
349 R$
2x Wins
299 R$
3x Pet Inventory
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Reach 1K Speed · progression4,786,222 · 100.0% win
Your First Hatch! · collection3,463,645 · 100.0% win
Welcome · welcome2,257,804 · 100.0% win
Reach 1M Speed · progression848,201 · 21.9% win
Rebirth Once · progression812,967 · 30.9% win
Hatch 10 Eggs · collection733,126 · 23.9% win
World 2 · progression325,106 · 11.5% win
Reach 1B speed · progression23,256 · 0.50% win
World 3 · progression20,597 · 0.30% win
Rebirth 10 Times · progression3,976 · 0.10% win
Hatch 100 Eggs · collection3,486 · 0.10% win
World 4 · progression2,575 · 0.10% win
Reach 1T speed · progression2,205 · 0.10% win
World 5 · progression249 · 0.00% win
World 6 · progression90 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8213 August 2026 — 82 % liked23 August 2026 — 82 % liked2 September 2026 — 82 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:3782no change
23 Aug 2026, 20:3682no change
13 Aug 2026, 20:3582first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.