Voidsaken
A Roblox experience owned by Rapic's Games.
HorrorENasymmetrical horrorfanmade modprison theme
Description (written by the developer; not a statement by this register)
Welcome to Voidsaken (Formerly Forsaken: Modded XD)! Experience the ultimate Asymmetrical Horror experience in this Fanmade Modded prison. SURVIVORS: Protect your teammates, complete the objectives, and survive the Horror until the timer hits 0. KILLERS: Hunt them all, leave no one left standing. Do whatever it takes. Once you decide to step into the void you won’t be able to go back. For you have chosen that you’re now forever forgotten. Shall you be forgiven by the void? That’s the only way out. 🌑MODDED FEATURES: Unique Killers & Admin Characters Custom Maps & Revamped Gameplay 💰Infinite Money & Powerful Custom Survivors Message To The Forsaken Developer Team 📬 [We don’t intend to profit off of Forsaken! This is a Fanmade Experience made for the community to enjoy. If you have any issues with this game, please contact us!] Please Like 👍 + Join The Group To Show Your Support ⭐ Join The Roblox Group & Server to report bugs, get news on upcoming leaks, and new characters!
Last updated by the developer 8 Feb 2026, 22:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 06:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.