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[UPDATE] Phonk Slap 🎵

[UPDATE] Phonk Slap 🎵

A Roblox experience owned by Falling Towards Success.

Fighting & PvPENslap battlesphonk musiccosmetics

Description (written by the developer; not a statement by this register)

🎵 Welcome to Phonk Slap 🎵 Slap players off the map and trigger hype edits! 🎬 Slap & Edit: Every slap triggers a phonk edit! 💜 Aura: Slap players, earn Aura, and unlock rare gloves & cosmetics. 🌀 Abilities: Each glove has a unique game-changing power. ⚠️ Hackers and bug exploiters will be banned (no appeals). 🎮 Controls: Click / R2 to slap • E / R1 for ability. Inspired by Slap Battles

Last updated by the developer 10 Aug 2026, 22:15 UTC.

77
playing (measured 11 Aug 2026, 04:38 UTC)
268,738
lifetime visits
93%
liked (4,808 👍 / 385 👎)
30,126
favourites (112.1 per 1k visits)
1 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:3842first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Warrior [Limited]
699 R$
Monarch Aura [Limited]
599 R$
Shadow Monarch
549 R$
King of Calamity
449 R$
The Infinite
349 R$
Puppet Master
249 R$
Time Aura
249 R$
VIP
199 R$
Sound Aura
199 R$
Hacker Aura
149 R$
Flower Aura
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome410,876 · 100.0% win
10 STREAKS · progression4,918 · 3.6% win
25 STREAKS · progression270 · 0.20% win
50 STREAKS · progression46 · 0.00% win
100 STREAKS · progression14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

67938015 August 2026 — 67 % liked25 August 2026 — 93 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +26. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 04:0893+26
15 Aug 2026, 04:0867first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.