Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
My Fishing FNAF

My Fishing FNAF

A Roblox experience owned by Pollos Productions.

TycoonENFive Nights at Freddy'sidle/tycoonpet collection

My Fishing FNAF is a tycoon experience created on 2026-02-01. It has accumulated 2,803,507 lifetime visits and 132,080 favorites. Currently, 32 users are playing. The game holds a 98% like percentage. The description indicates gameplay involves hatching characters, selling fish, and completing daily quests.

Description (written by the developer; not a statement by this register)

💤FNAFS FISH AND EARN MONEY WHILE YOU SLEEP! 🤑 👥 EACH FRIEND IN YOUR SERVER GIVES YOU +5% LUCK! 👥 📦 HATCH FNAFS FROM COMMON TO EXOTIC! 🐟 FNAFS FISH, SELL FISH FOR MONEY 🥚 BUY BETTER EGGS & UPGRADE! ⭐ DAILY QUESTS AND ACHIEVEMENTS 🔥 LIKE GAME & JOIN GROUP FOR EXCLUSIVE PERKS! This is a fun tycoon experience based on the popular game Five Nights at Freddy's. All rights are reserved to Scott Cawthon, the original creator of FNAF

Last updated by the developer 14 Apr 2026, 18:28 UTC.

32
playing (measured 10 Aug 2026, 15:04 UTC)
2,803,507
lifetime visits
98%
liked (52,327 👍 / 861 👎)
134,591
favourites (48.0 per 1k visits)
1 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0438first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SUPER Egg Luck
379 R$
x2 Remnant
199 R$
x2 Hatch Speed
179 R$
VIP
99 R$
Egg Luck
79 R$
x2 Backpack Size
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

F · other780,668 · 100.0% win
A · other780,657 · 100.0% win
F · other780,639 · 100.0% win
N · other780,638 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9814 August 2026 — 98 % liked24 August 2026 — 98 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:3498no change
14 Aug 2026, 06:3398first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.