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Infectious Smile Remake

Infectious Smile Remake

A Roblox experience owned by Abel’s Group Of Friends!.

HorrorENhorrorremakepsychological

Description (written by the developer; not a statement by this register)

This is our take of the original game "Infectious Smile" by laughablehaha, a more detailed game and with extra content. BELIEVE ME OR NOT, THIS WAS MADE WITHOUT THE USE OF SAVEINSTANCE! As ordinary people we all strive to find true happiness in life. But no... not like this.... something is REALLY off about this... This game serves to remind us that life is much more complicated than finding true happiness. Sadness, struggle, and anger are a part of the human experience. If your only emotion is happiness... then.. are you really human? -- ORIGINAL DEVELOPERS -- laughablehaha - Scripter yurgzen & ItsByskyWrecker - Building sirener55 & Vinniie3D - Thumbnail & Scripting & Design -- DEVELOPERS -- applesaucings - Scripter, Animator, Builder, etc Jet_knightplayz - Scripter, Animator, & Builder

Last updated by the developer 19 May 2026, 05:38 UTC.

0
playing (measured 11 Aug 2026, 18:07 UTC)
2,211
lifetime visits
85%
liked (23 👍 / 4 👎)
21
favourites (9.5 per 1k visits)
1 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:070first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

858886.518 August 2026 — 88 % liked28 August 2026 — 85 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 19:1785-3
18 Aug 2026, 18:4888first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.