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Random Gear PvP

Random Gear PvP

A Roblox experience owned by LorembloxDev's Group.

Fighting & PvPENPvPchaotic combatfan-made items

Description (written by the developer; not a statement by this register)

🎮 Fight with bizarre weapons, chaotic gadgets, and hilarious fan-made items inspired by Roblox classics! 🗺️ Battle across 4 unique maps, some featuring interactive assets that can completely change the match. 😂 Discover funny and unpredictable items created by both fans and Roblox itself. ⚔️ Inspired by Item Asylum, RDG delivers fast-paced, chaotic, and unforgettable PvP

Last updated by the developer 9 Jul 2026, 17:17 UTC.

0
playing (measured 10 Aug 2026, 16:48 UTC)
3,133
lifetime visits
82%
liked (18 👍 / 4 👎)
17
favourites (5.4 per 1k visits)
2 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:480first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

799084.518 August 2026 — 89 % liked28 August 2026 — 90 % liked7 September 2026 — 81 % liked27 September 2026 — 79 % liked7 October 2026 — 82 % liked8218 August 20267 October 2026
5 measurements spanning 50 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 14:4682+3
27 Sept 2026, 14:4579-2
7 Sept 2026, 09:4681-9
28 Aug 2026, 09:2290+1
18 Aug 2026, 09:1989first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.