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The Locust - Survival

The Locust - Survival

A Roblox experience owned by Obinray.

SurvivalENfan-gamezombiesurvival

The Locust - Survival is a survival experience created on 2026-02-02. It records 22,916,105 lifetime visits and 571 concurrent players. The title holds 55,761 favorites and maintains a 66% like percentage. The developer notes the project is an unofficial fan-game built from scratch, excluding the Organator model.

Description (written by the developer; not a statement by this register)

⚠️ This is an unofficial fan-game! ⚠️ The best credits go to Doctor Nowhere who originally created The Organate Enterprise. And, special credits to Doumty for The Organator’s model! This game was made for fun. Yes it has glitches, I was the only developer, and I’m not an expert. But I’ll be trying to make it better! IMPORTANT: the locust in this game is NOT a required asset pack. Everything here (except the model) was built by me from scratch, including all the code (for ai and morph), all the animations, and the Locust morph. I wouldn’t be able to make an npc version if this was a required asset anyways. Made by DeadPhoenix

Last updated by the developer 4 Aug 2026, 12:36 UTC.

857
playing (measured 27 Aug 2026, 09:50 UTC)
24,094,072
lifetime visits
67%
liked (5,907 👍 / 2,973 👎)
58,269
favourites (2.4 per 1k visits)
2 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3471,228787.585710 August 202627 August 2026
135 measurements spanning 16 days, net +510. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 215–1,360 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 135
Measured (UTC)PlayersChange
27 Aug 2026, 09:50857+107
27 Aug 2026, 08:50750+113
27 Aug 2026, 07:50637+9
27 Aug 2026, 06:50628+131
27 Aug 2026, 05:50497+56
27 Aug 2026, 04:50441-27
27 Aug 2026, 03:50468+4
27 Aug 2026, 02:50464-121
27 Aug 2026, 01:50585+43
27 Aug 2026, 00:50542-89
26 Aug 2026, 23:50631-50
26 Aug 2026, 22:50681+13
26 Aug 2026, 21:50668+84
26 Aug 2026, 20:50584-103
26 Aug 2026, 19:50687-28
26 Aug 2026, 18:50715-36
26 Aug 2026, 17:50751-12
26 Aug 2026, 16:50763+22
26 Aug 2026, 15:50741-45
26 Aug 2026, 14:50786first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Become The Locust V2 permanently
4,000 R$
Become the locust permanently
3,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

666766.513 August 202627 August 2026
136 measurements spanning 14 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–67 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 136
Measured (UTC)% likedChange
27 Aug 2026, 09:5067no change
27 Aug 2026, 08:5067no change
27 Aug 2026, 07:5067no change
27 Aug 2026, 06:5067no change
27 Aug 2026, 05:5067no change
27 Aug 2026, 04:5067no change
27 Aug 2026, 03:5067no change
27 Aug 2026, 02:5067no change
27 Aug 2026, 01:5067no change
27 Aug 2026, 00:5067no change
26 Aug 2026, 23:5067no change
26 Aug 2026, 22:5067no change
26 Aug 2026, 21:5067no change
26 Aug 2026, 20:5067no change
26 Aug 2026, 19:5067no change
26 Aug 2026, 18:5067+1
26 Aug 2026, 17:5066no change
26 Aug 2026, 16:5066no change
26 Aug 2026, 15:5066no change
26 Aug 2026, 14:5066first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.