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Cartoon: Revived {PRE-ALPHA}

Cartoon: Revived {PRE-ALPHA}

A Roblox experience owned by Cartoons: Revived.

OtherENpre-alphabuggypublic testing

Description (written by the developer; not a statement by this register)

PRE-ALPHA [PUBLIC TESTING] MAY ENCOUNTER A TON OF BUGS

Last updated by the developer 24 Aug 2026, 23:02 UTC.

0
playing (measured 25 Aug 2026, 07:15 UTC)
21,791
lifetime visits
80%
liked (112 👍 / 28 👎)
183
favourites (8.4 per 1k visits)
2 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 07:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
120 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

OG player · other6,606 · 0.00% win
die...... · other2,211 · 0.00% win
get a Kill · other856 · 0.00% win
OVERDRIVE · other245 · 0.00% win
professional · progression23 · 0.00% win
win a 1vsALL match (with 5+ killers) · other4 · 0.00% win
Tanked it · other1 · 0.00% win
WHAT THE HELL · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.