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[UPDATE] EXPEDITION HAHAHA

[UPDATE] EXPEDITION HAHAHA

A Roblox experience owned by CryonLabs.

AdventureENexplorationadventurehidden secrets

Description (written by the developer; not a statement by this register)

WELCOME TO EXPEDITION HAHAHA Enter a world of adventure filled with excitement and surprises! Explore the wilderness, climb the highest peaks, discover secret locations, and experience the thrill of unforgettable expeditions. Every step brings new challenges and exciting experiences! 🗺️ Large and interesting map ⛰️ Many cool places to explore 🔎 Hidden secrets waiting to be discovered 👥 Fun to play with friends 😂 Exciting adventures full of laughter! 🎒 Dare to explore until the end? Play now on Expedition Hahaha and become the best explorer! 🚀

Last updated by the developer 8 Aug 2026, 08:31 UTC.

4
playing (measured 11 Aug 2026, 07:23 UTC)
87,820
lifetime visits
73%
liked (338 👍 / 125 👎)
477
favourites (5.4 per 1k visits)
2 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:232first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

LPG Sound
300 R$
VIP
200 R$
2x Pendapatan
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to EXPEDITION HAHAHA · welcome12,780 · 100.0% win
Heritage Statue · other1,800 · 26.7% win
Abandoned Village · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7315 August 2026 — 73 % liked25 August 2026 — 73 % liked4 September 2026 — 73 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 13:5373no change
25 Aug 2026, 12:3173no change
15 Aug 2026, 12:2173first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.