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[🗻] Climb Mountain For Brainrots!

[🗻] Climb Mountain For Brainrots!

A Roblox experience owned by S4D3 Games.

TycoonENbrainrotidleclicker

Description (written by the developer; not a statement by this register)

Run fast and grab Brainrots! 🏃 Avoid Avalanche when they come! 🏔️ Stay alive and collect many Brainrots! ⚡ Upgrade your Brainrots and get more money! 💸 Upgrade your base to unlock more slots and place extra Brainrots! 🏗️ Your Brainrots earn cash OFFLINE! 💤 Like the game and join the group! 👍

Last updated by the developer 4 Jun 2026, 16:50 UTC.

0
playing (measured 10 Aug 2026, 17:03 UTC)
181,919
lifetime visits
67%
liked (102 👍 / 51 👎)
267
favourites (1.5 per 1k visits)
2 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PRO Pack!
129 R$
V.I.P Pass!
99 R$
Starter Pack!
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome119,218 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

676867.515 August 2026 — 68 % liked25 August 2026 — 67 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 05:3467-1
15 Aug 2026, 05:3468first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.