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Poppy Playstory

Poppy Playstory

A Roblox experience owned by Blocky Productions INC.

HorrorENhorrorjumpscaremob-entertainment

Poppy Story is a horror experience created on 2026-02-02. It has 7,925,946 lifetime visits and 21,391 favorites. Currently, 27 users are playing. The game holds a 71% like percentage. Controls vary by platform, including keyboard, Xbox, and PlayStation options. The original IP belongs to Mob Entertainment.

Description (written by the developer; not a statement by this register)

⚠️WARNING: THIS GAME CONTAINS JUMPSCARES, LOTS OF LOUD NOISES, AND SCARY SCENES⚠️ 🖥️Controls PC: LeftShift - To SPRINT LeftMouseClick - To Fire Left Hand RightMouseClick - To Fire Right Hand E - To Interact 🎮Controls XBOX: LT - To SPRINT RB - To Fire Left Hand LB - To Fire Right Hand X - To Interact 🕹️Controls PS: L2 - To SPRINT L1 - To Fire Left Hand R1 - To Fire Right Hand □ - To Interact The original game belongs to Mob Entertainment

Last updated by the developer 28 Feb 2026, 11:00 UTC.

27
playing (measured 10 Aug 2026, 16:52 UTC)
7,925,946
lifetime visits
71%
liked (4,726 👍 / 1,947 👎)
22,070
favourites (2.8 per 1k visits)
2 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:5227first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Map Load In
239 R$
VIP
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome3,423,845 · 0.00% win
??? · other649,405 · 0.00% win
Daisy Collectible · collection628,208 · 0.00% win
Completed Chapter 1 · progression294,614 · 0.00% win
Bunzo Collectible · collection208,860 · 0.00% win
Green Hand Collectible · collection102,451 · 0.00% win
Mommy Collectible · collection75,828 · 0.00% win
Kissy Collectible · collection60,816 · 0.00% win
Train Collectible · collection57,890 · 0.00% win
Barry Collectible · collection54,537 · 0.00% win
Completed Chapter 2 · progression38,983 · 0.00% win
PJ Collectible · collection18,244 · 0.00% win
Claw Collectible · collection17,115 · 0.00% win
Meet a Developer · social1 · 0.00% win
Christmas Event · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7113 August 2026 — 71 % liked23 August 2026 — 71 % liked2 September 2026 — 71 % liked12 September 2026 — 71 % liked22 September 2026 — 71 % liked2 October 2026 — 71 % liked12 October 2026 — 71 % liked22 October 2026 — 71 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 22:0471no change
12 Oct 2026, 22:0371no change
2 Oct 2026, 22:0271no change
22 Sept 2026, 22:0271no change
12 Sept 2026, 22:0171no change
2 Sept 2026, 22:0171no change
23 Aug 2026, 22:0171no change
13 Aug 2026, 22:0071first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.