SLAP TOWER! ποΈ
A Roblox experience owned by FunPath Studios.
ObbyENparkourtower climbslap mechanic
Description (written by the developer; not a statement by this register)
π¨ RISING LAVA INCOMING! π The tower parkour just got deadlier! A massive wave of boiling lava is rising from the bottom. You can't stop. You can't hesitate. One wrong move, and you're toast! ππ₯ Can you outrun the molten magma? ποΈ SLAP OR BE TROLLED! π Climb to the top, earn CASH, level up, and hunt the legendary SANS SLAP ππ΅ π THE LAVA & ECONOMY UPDATE: π RISING LAVA: The lava follows you up the tower! Don't fall! π΅ CASH & XP: Get paid to slap! Earn Cash and XP for every slap and win! ποΈ SHOP & LEVELS: Buy epic items to boost your climb and flex your rank! π KING OF THE HILL: Hold the top for 20s for a WIN! WHY PLAY? πΈ GET RICH: Yeet players straight into the lava! π TROLL MENU: Cause ultimate chaos! π§€ SLAPPERS: Collect and upgrade your hands! π₯ FRIEND BOOST: Invite friends to power up! π FREE STARTER HAND Join group + like to claim: π https://www.roblox.com/communities/802358607 π₯ NEXT UPDATE AT 500 LIKES!
Last updated by the developer 18 Jun 2026, 20:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 06:22 | 90 | no change |
| 15 Aug 2026, 06:21 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdβs goodwill.