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Stab Combat

Stab Combat

A Roblox experience owned by Stab Combat.

ShooterENbattle royalemelee combatfree-for-all

Description (written by the developer; not a statement by this register)

A fast-paced, free-for-all battle royale where the arena is always shrinking. Grab your blade, outrun the zone, and hunt your enemies to be the last one standing! 🗡️ Eliminate your opponents 🌪️ Survive the shrinking zone 🔪 Unbox epic new knives 👑 No teams, no mercy—just pure skill ⚙️ Settings: Customize your keybinds or toggle AFK mode anytime in the in-game menu! 👍 Please LIKE and FAVORITE to support the game! ⚠️ This game is in BETA. Please leave your feedback on the group wall! Controls (Default): [PC] 💻 Left Click: Stab / Slash Hold Left Click: Throw Knife Shift: Sprint C: Slide Ctrl: Crouch G: Emote [Mobile] 📱 Follow the on-screen buttons for all actions. [Controller] 🎮 Not supported yet.

Last updated by the developer 4 Apr 2026, 17:48 UTC.

0
playing (measured 29 Aug 2026, 21:33 UTC)
1,660
lifetime visits
67%
liked (6 👍 / 3 👎)
7
favourites (4.2 per 1k visits)
2 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 21:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Increased XP
500 R$
Case Skip
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

57676229 August 2026 — 60 % liked28 September 2026 — 57 % liked8 October 2026 — 67 % liked29 August 20268 October 2026
3 measurements spanning 40 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Oct 2026, 21:3567+10
28 Sept 2026, 21:3557-3
29 Aug 2026, 21:3360first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.