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2 Player Coffee Shop Tycoon ☕

2 Player Coffee Shop Tycoon ☕

A Roblox experience owned by 1D Studio.

TycoonENco-opcoffee shoptycoon

2 Player Coffee Shop Tycoon ☕ is a tycoon experience created on 2026-02-02. It has recorded 2,855,235 lifetime visits and 14,770 favorites. Currently, 179 users are playing. The experience holds a 99% like percentage. Players collaborate to expand their café and compete against other teams.

Description (written by the developer; not a statement by this register)

Run a coffee shop with your friend and build the ultimate café together! ☕ Work as a team to expand your shop, earn cash, and upgrade your tycoon. Unlock gear and compete against other teams to prove your café is the best on the map! 💸 Join the group for FREE $5K starting cash: https://www.roblox.com/communities/46975685 💾 Your progress automatically saves! Thanks for playing 2 Player Coffee Shop Tycoon 🤎

Last updated by the developer 18 Aug 2026, 12:26 UTC.

99
playing (measured 22 Aug 2026, 00:50 UTC)
2,914,130
lifetime visits
98%
liked (17,702 👍 / 283 👎)
18,669
favourites (6.4 per 1k visits)
2 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9914512210 August 2026 — 119 players21 August 2026 — 145 players21 August 2026 — 124 players21 August 2026 — 119 players21 August 2026 — 121 players22 August 2026 — 99 players10 August 202622 August 2026
6 measurements spanning 11 days, net -20. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–152 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 00:5099-22
21 Aug 2026, 23:50121+2
21 Aug 2026, 22:50119-5
21 Aug 2026, 21:50124-21
21 Aug 2026, 20:54145+26
10 Aug 2026, 16:18119first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MildMinimum age 0

Descriptors: Violence (Repeated/Mild)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

Death Sythe
1,039 R$
Inferno Sword
399 R$
Slap Tool
149 R$
Hyperlaser Gun
129 R$
Magic Carpet
129 R$
2X Cash
99 R$
Dog Pet
58 R$
2X Obby Wins
50 R$
Shrink Ray
49 R$
Starter Pack
49 R$
Gravity Coil
49 R$
Super Coil
49 R$
Speed Coil
39 R$
Auto Collect
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome2,213,251 · 100.0% win
Complete! · progression430,451 · 39.8% win
Obby Completed! · progression129,287 · 6.8% win
Rebirthed! · progression52,048 · 4.5% win
Hidden Badge · secret36,087 · 1.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

989998.514 August 2026 — 99 % liked21 August 2026 — 99 % liked21 August 2026 — 99 % liked21 August 2026 — 99 % liked21 August 2026 — 99 % liked22 August 2026 — 99 % liked24 August 2026 — 99 % liked3 September 2026 — 99 % liked13 September 2026 — 99 % liked23 September 2026 — 99 % liked3 October 2026 — 99 % liked13 October 2026 — 98 % liked23 October 2026 — 98 % liked2 November 2026 — 98 % liked12 November 2026 — 98 % liked14 August 202612 November 2026
15 measurements spanning 90 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Nov 2026, 06:4898no change
2 Nov 2026, 06:4798no change
23 Oct 2026, 06:4798no change
13 Oct 2026, 06:4698-1
3 Oct 2026, 06:4599no change
23 Sept 2026, 06:3899no change
13 Sept 2026, 06:3899no change
3 Sept 2026, 06:3799no change
24 Aug 2026, 06:3799no change
22 Aug 2026, 00:5099no change
21 Aug 2026, 23:5099no change
21 Aug 2026, 22:5099no change
21 Aug 2026, 21:5099no change
21 Aug 2026, 20:5499no change
14 Aug 2026, 06:3799first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.