Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
ELIVY GIRL OUTFITS

ELIVY GIRL OUTFITS

A Roblox experience owned by sicksoul'.

Fighting & PvPENfashionUGC catalogaesthetic themes

Description (written by the developer; not a statement by this register)

⏔⏔⏔⏔⏔⏔⏔⏔⏔⏔⏔⏔⏔⏔⏔ - any purchases made in-game will be available in your Roblox inventory - turn down graphics if game is taking a while to load - join group "sicksoul’' for cute clothing ⏔⏔⏔⏔⏔⏔⏔⏔⏔⏔⏔⏔⏔⏔⏔ I do not own any UGC in this game. Tags: elivy outfits, girl outfits, emo outfits, da hood outfits, pick me outfits, mori kei outfits, Igari outfits, kawaii outfits, matching outfits

Last updated by the developer 18 Jul 2026, 12:52 UTC.

0
playing (measured 29 Aug 2026, 20:38 UTC)
465
lifetime visits
91%
liked (10 👍 / 1 👎)
14
favourites (30.1 per 1k visits)
2 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 20:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

WELCOME TO ELIVY GIRL OUTFITS · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

829186.531 August 2026 — 82 % liked10 September 2026 — 90 % liked1 October 2026 — 91 % liked31 August 20261 October 2026
3 measurements spanning 31 days, net +9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Oct 2026, 02:4891+1
10 Sept 2026, 18:3290+8
31 Aug 2026, 13:4682first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.