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💡NEW LIGHTING💡OSAMASON PSYKOTIC TOUR💡

💡NEW LIGHTING💡OSAMASON PSYKOTIC TOUR💡

A Roblox experience owned by NOD ENTERTAINMENT.

Music & rhythmENVirtual ConcertMusic DiscoveryDark Aesthetic

Description (written by the developer; not a statement by this register)

JOIN THE GROUP FOR PRODUCTION PERMS TAGS: Concert, Live Music, Music Experience, Virtual Concert, Performance, Stage Show, Music Game, Music Venue, Festival, Tour, Setlist, DJ Set, Underground, Underground Rap, Experimental Rap, Alt Rap, Trap, Cloud Rap, Emo Rap, Plugg, Rage Style, Dark Aesthetic, Gritty, Raw, Minimalist, Industrial, Hypertrap, SoundCloud Rap, Night, Neon, Strobe Lights, Fog, Smoke, Red Lights, Blackout, Cyber, Cyberpunk, Dystopian, Warehouse, Basement, Urban, Street, Moshpit, Crowd, Fans, Energy, Loud Music, Bass, 808s, Distortion, Immersive, First Person, Third Person, Social, Hangout, Multiplayer, Online, Roleplay, Free Roam, Exploration, Vibes, Intense, Dark, Moody, Indie, Underground Artists, New Artists, Emerging Artists, New Music, Music Discovery, Youth Culture, Fashion, Streetwear, Avant Garde, Minimal UI, Aesthetic Experience, Interactive, Visual Effects, Lighting Show, Atmosphere, Performance Art, Digital Stage, Virtual World, Community, Creative

Last updated by the developer 24 Jun 2026, 06:55 UTC.

0
playing (measured 10 Aug 2026, 23:30 UTC)
12,259
lifetime visits
93%
liked (56 👍 / 4 👎)
113
favourites (9.2 per 1k visits)
2 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

...
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

929392.516 August 2026 — 92 % liked5 September 2026 — 92 % liked15 September 2026 — 92 % liked25 September 2026 — 93 % liked5 October 2026 — 93 % liked15 October 2026 — 93 % liked16 August 202615 October 2026
6 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 21:3593no change
5 Oct 2026, 21:3493no change
25 Sept 2026, 21:3393+1
15 Sept 2026, 21:0292no change
5 Sept 2026, 21:0192no change
16 Aug 2026, 21:0092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.