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UNSC Firebase Alpha

UNSC Firebase Alpha

A Roblox experience owned by [-] United Nations Space Command.

RoleplayENMilitary RoleplayHalo UNSCTactical Combat

Description (written by the developer; not a statement by this register)

🛡️ UNSC Military Base Roleplay [ALPHA] 🚀 Choose Your Path! Will you defend the base as a UNSC Trooper — or attempt to breach it as an Insurgent? 🎖️ Enlist, train, and deploy across high-tech military zones 🔓 Unlock new combat roles as you progress 🛡️ Try out SPECIALIZED DIVISIONS 🔫 Rank up to access advanced weapons & gear ⭐ MAX RANK REWARD CLASS — Unlock it after completing all career tiers! 📈 Rapidly growing futuristic military RP experience 💬 Join the Communications Server for bonus rewards & event access! ⚙️ Tactical combat • Base defense • Patrols • Operations • Trainings Tags: Military | Futuristic | Sci-Fi | Roleplay | UNSC | Space Army | Tactical | Base Defense | Combat RP | Infantry | Special Forces | Training | Operations | Warzone | Command

Last updated by the developer 25 Jul 2026, 21:42 UTC.

0
playing (measured 12 Aug 2026, 11:52 UTC)
1,495
lifetime visits
92%
liked (24 👍 / 2 👎)
20
favourites (13.4 per 1k visits)
2 February 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🐍 Rebel Assassin
249 R$
🩺 Navy Medic
149 R$
🔎 Marine Recon
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Firebase Alpha! · welcome244 · 0.00% win
Alpha Tester! · other68 · 0.00% win
First Step Afloat! · progression13 · 0.00% win
Earned the Stripe! · progression13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9219 August 2026 — 92 % liked29 August 2026 — 92 % liked19 August 202629 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 07:3592no change
19 Aug 2026, 07:0692first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.