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🐰 Cinnamoroll Obby

🐰 Cinnamoroll Obby

A Roblox experience owned by Test's Clothes.

ObbyENSanrioCinnamorollEasy Platformer

Description (written by the developer; not a statement by this register)

🐰Welcome to Cinnamoroll Obby! Jump, run and try your best to beat this awesome fun Easy Plataformer Obby!🐰 ❓Reach the end for a special surprise!❓ 👥Join the group for a free item! 👥 👍Please like & favorite for more updates! ⭐ Stage Count: 70 Made with ❤️

Last updated by the developer 3 Apr 2026, 10:27 UTC.

8
playing (measured 10 Aug 2026, 16:50 UTC)
133,844
lifetime visits
80%
liked (300 👍 / 74 👎)
28,287
favourites (211.3 per 1k visits)
3 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🌈 Magic Carpet [VERY OP]
60 R$
Gravity Coil [OP!]
39 R$
Speed Coil [OP!]
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome129,967 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

79818015 August 2026 — 79 % liked25 August 2026 — 79 % liked4 September 2026 — 80 % liked14 September 2026 — 80 % liked24 September 2026 — 80 % liked4 October 2026 — 81 % liked14 October 2026 — 81 % liked24 October 2026 — 80 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 13:0080-1
14 Oct 2026, 12:5381no change
4 Oct 2026, 12:5281+1
24 Sept 2026, 12:5180no change
14 Sept 2026, 10:0480no change
4 Sept 2026, 10:0280+1
25 Aug 2026, 08:4979no change
15 Aug 2026, 08:4879first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.