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[🎁] Stay For UGC

[🎁] Stay For UGC

A Roblox experience owned by Cute Corner.

TycoonENAFKUGCPoints

[🎁] Stay For UGC is a tycoon experience created on 2026-02-03. It has recorded 857,438 lifetime visits and 129,626 favorites. Currently, one user is playing. The experience holds a 94% like percentage. The description notes mechanics for gaining points through AFK time, auto-saving progress, and a shop for unlocking Limiteds.

Description (written by the developer; not a statement by this register)

🕒 AFK: Gain +1 Point every second you stay. 💾 Auto-Save: Your progress is always safe. 🛒 Shop: Use points to unlock exclusive Limiteds. 💎 Bonus: Get +1,000 Points instantly with any UGC purchase!

Last updated by the developer 18 Mar 2026, 18:38 UTC.

1
playing (measured 10 Aug 2026, 14:51 UTC)
857,438
lifetime visits
94%
liked (2,153 👍 / 141 👎)
130,213
favourites (151.9 per 1k visits)
3 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Instant Spin
199 R$
Auto Spin
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome368,672 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:5094no change
24 Aug 2026, 16:4994no change
14 Aug 2026, 16:4894first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.