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[😨] Survivors VS Killers!

[😨] Survivors VS Killers!

A Roblox experience owned by CodeSilver Studios.

HorrorENasymmetrical horror7v1 gameplaycrossover entities

Description (written by the developer; not a statement by this register)

A dimensional rift has torn open reality, unleashing entities from countless worlds. As chaos spreads, a small team of survivors must hold the line long enough for humanity to escape. Experience a casual 7v1 asymmetrical horror game! Weekend Boosts: • +30% Money Gain • +20% XP Gain ⚠️ BETA NOTICE: The game is currently in active beta. Expect rapid updates, balance changes, restarts without warning, and occasional gamebreaking bugs. Tags: Survival, Facility, Area 51, Anomalies, Escape, Teamwork, Exploration, Guns, Kill in Facility 51, Dummysaken, Jokesaken, Mistaken, Samsaken, Evilsaken, FPE, FundamentalPaperEducation, BaldisBasics, BearAlpha, You Vs Homer, ASYM

Last updated by the developer 15 Aug 2026, 13:04 UTC.

0
playing (measured 15 Aug 2026, 15:50 UTC)
3,542
lifetime visits
70%
liked (16 👍 / 7 👎)
27
favourites (7.6 per 1k visits)
3 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 15:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
800 R$
Killer Main
580 R$
Extra Money!
350 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome1,245 · 0.00% win
First Time Killer! · welcome269 · 0.00% win
First Game Won! · progression237 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

68706918 August 2026 — 68 % liked28 August 2026 — 70 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 06:2170+2
18 Aug 2026, 06:2168first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

survivors-vs-killers.fandom.com1 active editors · 535 edits
27 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.