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Fluvsies Simulator 🐾🥚

Fluvsies Simulator 🐾🥚

A Roblox experience owned by TutoTOONS.

SimulatorENpet collectionincremental growthhatching eggs

Description (written by the developer; not a statement by this register)

Welcome to Fluvsies Simulator, where you collect, hatch, and grow the cutest fluffy pets ever! Start small and build your way up to becoming the ultimate Fluvsies master! 👆 Collect Taps to grow your power 🔄 Rebirth to unlock stronger multipliers 🥚 Hatch Eggs with different rarities 🌍 Unlock New Areas with exciting mechanics 🔀 Merge Pets to make them even stronger 🏭 Build Mall Zones to earn more rewards 🤝 Trade pets with other players ⬆️ Buy Upgrades to boost your progress Can you unlock the rarest Fluvsies and dominate the leaderboards? 🏆 💖 Like the game and join the group for future updates!

Last updated by the developer 31 Jul 2026, 13:27 UTC.

1
playing (measured 10 Aug 2026, 18:32 UTC)
120,053
lifetime visits
92%
liked (764 👍 / 64 👎)
1,144
favourites (9.5 per 1k visits)
3 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+6 Pets Equipped
500 R$
+2 Pets Equipped
249 R$
DoubleTaps
179 R$
DoubleGems
179 R$
Triple Auto Hatch
99 R$
FasterAutoClicker
95 R$
+100 Inventory
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Fluvsies Simulator! · welcome53,972 · 100.0% win
Reach 100 Rebirths! · progression10,188 · 0.00% win
Reach 10K Rebirths! · progression3,942 · 9.8% win
Reach 100K Rebirths · progression1,819 · 9.8% win
Reach 500K Rebirths! · progression990 · 9.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9215 August 2026 — 92 % liked4 September 2026 — 92 % liked14 September 2026 — 92 % liked24 September 2026 — 92 % liked14 October 2026 — 92 % liked24 October 2026 — 92 % liked15 August 202624 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 14:0492no change
14 Oct 2026, 14:0392no change
24 Sept 2026, 14:0192no change
14 Sept 2026, 11:0392no change
4 Sept 2026, 11:0292no change
15 Aug 2026, 09:2292first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.