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(ALPHA) NeonNook

(ALPHA) NeonNook

A Roblox experience owned by Neon Nook.

Description (written by the developer; not a statement by this register)

Welcome to Neon Nook, a vibrant social hangout where style meets relaxation. Step into a cosy yet modern space built for meeting new people, chilling with friends, dancing and making memories. Whether you’re here to chat, roleplay, explore, or just unwind, Neon Nook is your home away from home. Grab a seat, join a conversation, or wander through the rooms designed for comfort, creativity, and connection. New updates, events, and features are always on the way, so there’s always something to discover. No pressure, no grind - just a laid-back community where everyone belongs. (Disclaimer: This game is intended solely for entertainment purposes and does not encourage or promote real-world dangerous behavior or risk-taking.)

Last updated by the developer 13 Jun 2026, 19:54 UTC.

0
playing (measured 8 Sept 2026, 06:38 UTC)
729
lifetime visits
83%
liked (10 👍 / 2 👎)
6
favourites (8.2 per 1k visits)
3 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
8 Sept 2026, 06:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
250 R$
Server/Tip Jar
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet the Founders! · other39 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.