[S4]🏯 Jujutsu Kaisen OUTFITS
A Roblox experience owned by 7Fittery.
RoleplayENJujutsu KaisenUGC OutfitsAvatar Customization
Description (written by the developer; not a statement by this register)
👍 New Update @200 Likes! ✅ ALL PURCHASES WILL BE AVAILABLE IN YOUR ROBLOX INVENTORY & can be used in all games. ❗ TURN ON ADVANCED OPTION on avatar page, to WEAR ALL ACCESSORIES from outfits! ⭐ Much needed outfits for Jujutsu Kaisen Outfits enthusiasts! ⚒️ Still adding new outfits. Give like for more! Jujutsu Kaisen Outfits , Jujutsu Kaisen , Jujutsu Infinite , [♾️] Jujutsu: Zero , [HEAD OF HEI] Jujutsu Shenanigans , Sorcerer Battlegrounds , [🔥 MAKI RAID] KAIZEN , [🎄TOJI RELEASE] Jujutsu Beatdown , The Strongest Battlegrounds , [Soul Punisher] Cursed Arena , [Projection Sorcery!] Jujutsu Chronicles , Find The Jujutsu Kaisen [92] , Limitless , [1000+🔥] Jujutsu Outfits , [🔥] Jujutsu Outfits , [Season 3] JUJUTSU OUTFITS , JUJUTSU OUTFITS DESIGN PS: Credits to talented clothing designers, UGC creators + outfit makers
Last updated by the developer 5 Aug 2026, 20:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 20:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Sept 2026, 11:34 | 78 | no change |
| 15 Aug 2026, 07:16 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.