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[S4]🏯 Jujutsu Kaisen OUTFITS

[S4]🏯 Jujutsu Kaisen OUTFITS

A Roblox experience owned by 7Fittery.

RoleplayENJujutsu KaisenUGC OutfitsAvatar Customization

Description (written by the developer; not a statement by this register)

πŸ‘ New Update @200 Likes! βœ… ALL PURCHASES WILL BE AVAILABLE IN YOUR ROBLOX INVENTORY & can be used in all games. ❗ TURN ON ADVANCED OPTION on avatar page, to WEAR ALL ACCESSORIES from outfits! ⭐ Much needed outfits for Jujutsu Kaisen Outfits enthusiasts! βš’οΈ Still adding new outfits. Give like for more! Jujutsu Kaisen Outfits , Jujutsu Kaisen , Jujutsu Infinite , [♾️] Jujutsu: Zero , [HEAD OF HEI] Jujutsu Shenanigans , Sorcerer Battlegrounds , [πŸ”₯ MAKI RAID] KAIZEN , [πŸŽ„TOJI RELEASE] Jujutsu Beatdown , The Strongest Battlegrounds , [Soul Punisher] Cursed Arena , [Projection Sorcery!] Jujutsu Chronicles , Find The Jujutsu Kaisen [92] , Limitless , [1000+πŸ”₯] Jujutsu Outfits , [πŸ”₯] Jujutsu Outfits , [Season 3] JUJUTSU OUTFITS , JUJUTSU OUTFITS DESIGN PS: Credits to talented clothing designers, UGC creators + outfit makers

Last updated by the developer 5 Aug 2026, 20:45 UTC.

0
playing (measured 11 Aug 2026, 20:45 UTC)
152,546
lifetime visits
78%
liked (138 πŸ‘ / 40 πŸ‘Ž)
7,394
favourites (48.5 per 1k visits)
3 February 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:450first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

🚨 Parkour MASTER · progression6,870

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.