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+1 Speed McQueen Escape

+1 Speed McQueen Escape

A Roblox experience owned by Stud.gg.

ObbyENobstacle coursespeed mechanicPixar Cars IP

Description (written by the developer; not a statement by this register)

Welcome to +1 Speed McQueen Escape! 🚗 How to Play: 👟Every step makes you faster! 🏆Go through the obstacles to get wins! 💪Unlock new McQueens that give insane boosts! 🔥Rebirth to unlock new perks! If you’re having fun, don't forget to like the game! 👍

Last updated by the developer 31 Jul 2026, 17:40 UTC.

8
playing (measured 10 Aug 2026, 16:06 UTC)
474,746
lifetime visits
90%
liked (1,035 👍 / 111 👎)
7,781
favourites (16.4 per 1k visits)
3 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:065first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] Blue Lightning McQueen
349 R$
[9x] Diamond Treadmill
199 R$
[3x] Golden Treadmill
119 R$
x2 Wins [Permanent]
89 R$
Triple Egg Hatch
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome277,043 · 100.0% win
World 2! · progression154 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 23:3490no change
24 Aug 2026, 21:4790no change
14 Aug 2026, 21:4590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.