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+1 Speed McQueen Escape

+1 Speed McQueen Escape

A Roblox experience owned by Stud.gg.

ObbyENobstacle coursespeed mechanicPixar Cars IP

Description (written by the developer; not a statement by this register)

Welcome to +1 Speed McQueen Escape! 🚗 How to Play: 👟Every step makes you faster! 🏆Go through the obstacles to get wins! 💪Unlock new McQueens that give insane boosts! 🔥Rebirth to unlock new perks! If you’re having fun, don't forget to like the game! 👍

Last updated by the developer 31 Jul 2026, 17:40 UTC.

8
playing (measured 10 Aug 2026, 16:06 UTC)
474,746
lifetime visits
90%
liked (1,112 👍 / 123 👎)
8,051
favourites (17.0 per 1k visits)
3 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:065first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] Blue Lightning McQueen
349 R$
[9x] Diamond Treadmill
199 R$
[3x] Golden Treadmill
119 R$
x2 Wins [Permanent]
89 R$
Triple Egg Hatch
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome308,655 · 100.0% win
World 2! · progression187 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked13 September 2026 — 90 % liked24 September 2026 — 90 % liked4 October 2026 — 90 % liked14 October 2026 — 90 % liked24 October 2026 — 90 % liked14 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 01:1990no change
14 Oct 2026, 01:1890no change
4 Oct 2026, 01:1790no change
24 Sept 2026, 01:1590no change
13 Sept 2026, 23:4690no change
3 Sept 2026, 23:3490no change
24 Aug 2026, 21:4790no change
14 Aug 2026, 21:4590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.